Locked Doors/OneWay exits

All and any discussion and development of the Mudlet Mapper.
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Filion
Posts: 93
Joined: Sat Mar 26, 2011 4:21 pm

Locked Doors/OneWay exits

Post by Filion » Sat Jan 07, 2012 12:39 pm

I am sorry if that has been adressed before, but I could not find anything similar
I want my mapper to be able to place a special symbol when a door exists in the room.
I also want to be able to put oneway exits, with an arrow. Are there any functions that let me do it?

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Omit
Posts: 190
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Re: Locked Doors/OneWay exits

Post by Omit » Sat Jan 07, 2012 3:42 pm

If you want to mark a room with a symbol/charecter you can use
setRoomChar(RoomID, "D" ) (only displays if map is in 2d mode)

As for a one way exit, the mapper will map them... you could mark them by using the "custom exit lines" (rightclick room on the map) to distingush them from others. (I have no experiance with this one and cannot tell you if/how well this works and do not know if this can be done with scripting yet)

Filion
Posts: 93
Joined: Sat Mar 26, 2011 4:21 pm

Re: Locked Doors/OneWay exits

Post by Filion » Sat Jan 07, 2012 4:39 pm

The custom exit lines do not work for a reason like it is supposed to do

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chris
Posts: 493
Joined: Fri Jun 17, 2011 5:39 am

Re: Locked Doors/OneWay exits

Post by chris » Wed Jan 11, 2012 1:46 pm

I'll fiddle around with this and see if we can get some better glyphs for these instances.

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