I guess you will have to twiddle with the pulseY value - - given that it is -pulseH and pulseH itself is 8 and that produced a bar at the bottom of the window I suspect the Y-axis might be inverted...Ancient wrote: ↑Thu Jul 18, 2024 7:19 pmThanks, I thought scripts had to be called somewhere (trigger, alias...), I did not realize they automatically run by themselves. Anyway, I had done all that, but don't see the bar, I suppose it might be because the game GUI already has extra "windows/panels" at the bottom of the window above the input line?
Forced scroll option?
- SlySven
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Re: Forced scroll option?
Re: Forced scroll option?
Yeah thanks, tweaking that I got the bar visible.