Forced scroll option?

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SlySven
Posts: 1034
Joined: Mon Mar 04, 2013 3:40 pm
Location: Deepest Wiltshire, UK
Discord: SlySven#2703

Re: Forced scroll option?

Post by SlySven »

Ancient wrote:
Thu Jul 18, 2024 7:19 pm
Thanks, I thought scripts had to be called somewhere (trigger, alias...), I did not realize they automatically run by themselves. Anyway, I had done all that, but don't see the bar, I suppose it might be because the game GUI already has extra "windows/panels" at the bottom of the window above the input line?
I guess you will have to twiddle with the pulseY value - - given that it is -pulseH and pulseH itself is 8 and that produced a bar at the bottom of the window I suspect the Y-axis might be inverted...

Ancient
Posts: 6
Joined: Tue Jul 09, 2024 10:31 am

Re: Forced scroll option?

Post by Ancient »

Yeah thanks, tweaking that I got the bar visible.

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