Avalon

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hoopla
Posts: 3
Joined: Thu Mar 01, 2018 6:38 pm

Avalon

Post by hoopla » Thu Mar 01, 2018 7:00 pm

Hi

I want to use mudlet to play Avalon. As a basic first step, can someone point me in the right direction to find out how to display attributes such as balance and equilibrium in the interface and how to have them updated continuously.

Just looking for a starting point.

Thanks
Hoopla

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Vadi
Posts: 4711
Joined: Sat Mar 14, 2009 3:13 pm

Re: Avalon

Post by Vadi » Fri Mar 02, 2018 7:11 am

Hello!

Check this page out: https://wiki.mudlet.org/w/Manual:Geyser it should give you a starting point on how to put things on your screen.

hoopla
Posts: 3
Joined: Thu Mar 01, 2018 6:38 pm

Re: Avalon

Post by hoopla » Fri Mar 02, 2018 10:21 am

Thanks Vadi. I will take a look.

hoopla
Posts: 3
Joined: Thu Mar 01, 2018 6:38 pm

Re: Avalon

Post by hoopla » Fri Mar 02, 2018 11:01 am

I have looked and understood how to make gauges for example. What I do not understand is how to get the value to put in the gauge from the game. What is the general idea ? Do I find an in-game command that outputs text with, e.g. balance, and then use a command in mudlet to capture that data on a regular basis ?

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