Whats Your Gui Look like?

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Angie
Posts: 51
Joined: Fri May 02, 2014 11:43 pm

Re: Whats Your Gui Look like?

Post by Angie »

I have to say I had a blast making it, I came into it with no knowledge of lua, but it was really easy to pick up. So big props to you guys for giving us such a fun and solid client.

I hope to get back to it and add more features and finish some of the unfinished ones, but it will probably have to wait till 2018. *mutters something about RL*
Angie @ Midnight Sun 2
Alayla @ God Wars 2

Brenex
Posts: 3
Joined: Thu Feb 01, 2018 7:52 am

Re: Whats Your Gui Look like?

Post by Brenex »

Image

Learned to code using mudlet and lua! Love it!
Attachments
Screen Shot 2018-04-25 at 2.03.31 PM.png

Akimoto
Posts: 30
Joined: Sun May 08, 2011 5:54 pm

Re: Whats Your Gui Look like?

Post by Akimoto »

gui.png
pip boys are working limb trackers and clickable for changing personal parry

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Vadi
Posts: 4901
Joined: Sat Mar 14, 2009 3:13 pm

Re: Whats Your Gui Look like?

Post by Vadi »

Nice 👌

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XMODS
Posts: 6
Joined: Tue Aug 06, 2019 2:06 am

Re: Whats Your Gui Look like?

Post by XMODS »

Still learning the basics, but... gettin closer?

**vid of hover stuff **
https://res.cloudinary.com/xiija/video/ ... -09-02.mp4

**
Image

** Aaaaand, an alternate style
Image

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Vadi
Posts: 4901
Joined: Sat Mar 14, 2009 3:13 pm

Re: Whats Your Gui Look like?

Post by Vadi »

That's pretty cool. I like the style!

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demonnic
Posts: 711
Joined: Sat Dec 05, 2009 3:19 pm

Re: Whats Your Gui Look like?

Post by demonnic »

I've always had a sort of minimalist approach, but started playing Lusternia again recentlyish and realized I hadn't posted to this thread in yonks. Top-left is the display for my weevil killing information, beneath it is my player/room info display. Text gauges for vitals, self-logging EMCO for chat bottom right, and the usual map widget top-right. It's all in adjustable containers so I can move each piece about as the mood takes me.
Lusternia - Mudlet 4.10.1_128.png

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