Mudlet doesn't provide that; it uses timers instead. Timers are better because they are easier to work with (they can be named/enabled/disabled), are less prone to buggy implementations (zmuds, for example, isn't great) and are more flexible.
Timers work a bit differently - instead of freezing the script for a certain amount of time, they don't freeze anything, but run a command in a certain time in the future.
So for example, a pseudocode #wait script:
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do something
#wait 1000
do something2
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do something
set a timer for 1 second to "do something2"
The syntax for using a timer is like this:
[quote]tempTimer (time to wait in seconds, [
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], and optionally a name)[/quote]
So a nexus code of:
[code]#send jerk fish
#wait 1500
#send pull line
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send ("jerk fish")
tempTimer (1.5, [[send ("pull line")]])
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#send jerk fish
#wait 1500
#send pull line
#wait 500
send jump
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send ("jerk fish")
tempTimer (1.5, [[send ("pull line")]])
tempTimer (2, [[send ("jump")]])