Is there a way to send mudlet map data from the mud itself?

All and any discussion and development of the Mudlet Mapper.
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Ashlan
Posts: 1
Joined: Mon Jul 03, 2017 10:58 am

Is there a way to send mudlet map data from the mud itself?

Post by Ashlan »

Me and my MUD team are making a custom game mechanics MUD in Evennia (Python). It's going well but we're a little confused when it comes to making maps. An in-game mapping system is one option but Mudlet's mapping system is pretty good too. I was wondering if Mudlet supports anything like auto-map generation?

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SlySven
Posts: 1019
Joined: Mon Mar 04, 2013 3:40 pm
Location: Deepest Wiltshire, UK
Discord: SlySven#2703

Re: Is there a way to send mudlet map data from the mud itself?

Post by SlySven »

Sounds like you want an out-of-band data channel like GMCP, IIRC there are some links about that in the Wiki...

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Vadi
Posts: 5035
Joined: Sat Mar 14, 2009 3:13 pm

Re: Is there a way to send mudlet map data from the mud itself?

Post by Vadi »

Yes, GMCP is the way to go. Check out the Room information IREs send: http://nexus.ironrealms.com/GMCP#Room

With this information a client-side mapper in Mudlet can perform automapping as the person walks around, and also reliably track the players position on the map without getting lost.

If you have any questions about this, please ask - we'd be more than happy to help!

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