Mudlet 3.0.0-delta is here! This is a delta release - the fourth preview of what Mudlet 3.0 will look like. In this release we focused on fixing the search editor content replacement bug that occured in the gamma.
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Please provide all feedback and problem reports on 3.0.0-delta here! Feature requests can be done in our dedicated thread.
Mudlet 3.0.0-delta (preview #4)
Re: Mudlet 3.0.0-delta (preview #4)
Thanks Vadi! Looking smooth so far, apart from blackness in the button menu and it resizing itself (issues from beta release). Will let you know if anything unexpected happens.
EDIT: It was working well for hours and after I finished I a fight I clicked on the search box and it crashed.
EDIT: It was working well for hours and after I finished I a fight I clicked on the search box and it crashed.
Re: Mudlet 3.0.0-delta (preview #4)
There is something unexpected here, and if I recall correctly it was also in the previous release.
When I make a link between two rooms and then delete one of them the link from the existing room to the deleted room (it's ID) is remembered in "exits". To avoid problems with a connection to a non-existent room I want to remove it manually. To do this I need to right-click on the map, select "exits" and delete one of the IDs, but exactly when I click on "exits" Mudlet crashes
When I make a link between two rooms and then delete one of them the link from the existing room to the deleted room (it's ID) is remembered in "exits". To avoid problems with a connection to a non-existent room I want to remove it manually. To do this I need to right-click on the map, select "exits" and delete one of the IDs, but exactly when I click on "exits" Mudlet crashes
Sory für mine Ingleesch.
Re: Mudlet 3.0.0-delta (preview #4)
using Gamma and it seems some of my triggers, scripts, aliases, keybindings (when I switch back and forth between such while making them) are being filled with info from the previous thing I was looking at....
Re: Mudlet 3.0.0-delta (preview #4)
Yes, that is an issue with the gamma that is fixed in the delta now - please update.
Re: Mudlet 3.0.0-delta (preview #4)
Thanks for reporting that, will have a look.Arcraban wrote:There is something unexpected here, and if I recall correctly it was also in the previous release.
When I make a link between two rooms and then delete one of them the link from the existing room to the deleted room (it's ID) is remembered in "exits". To avoid problems with a connection to a non-existent room I want to remove it manually. To do this I need to right-click on the map, select "exits" and delete one of the IDs, but exactly when I click on "exits" Mudlet crashes
Re: Mudlet 3.0.0-delta (preview #4)
I tried to addMapMenu() with some addMapEvent()s and it worked awhile, but since the beta release it doesn't work anymore.
Here's a sample code:
Mapper screenshot.
The second problem appears when I do sth with the right-click on the map i. e. "delete" the room or display "exits" window. After that I can't type anything in the command line, even when I click on it. Only clicking on the search box and again on the command box allows me to type. This isn't a big problem, but IS a problem.
Re: down
Thanks, didn't notice.
Here's a sample code:
The problem is that when I right-click on the map and then put the mouse cursor on the "create exit stub" the submenu doesn't show up, there's only a little rectangle in the top-right corner.
Mapper screenshot.
The second problem appears when I do sth with the right-click on the map i. e. "delete" the room or display "exits" window. After that I can't type anything in the command line, even when I click on it. Only clicking on the search box and again on the command box allows me to type. This isn't a big problem, but IS a problem.
Re: down
Thanks, didn't notice.
Last edited by Arcraban on Sat Jan 24, 2015 8:31 pm, edited 1 time in total.
Sory für mine Ingleesch.
Re: Mudlet 3.0.0-delta (preview #4)
"create exit stub" is not the same as "Create Exit Stub" though. Use:
Re: Mudlet 3.0.0-delta (preview #4)
I think this version is deleting map data. A good few areas were suddenly erased from my map while using it.
Re: Mudlet 3.0.0-delta (preview #4)
Sth strange here:
when I write in the command line:
lua setRoomChar(nmapper["activeRoom"], typeChar["Shop"])
lua setRoomEnv(nmapper["activeRoom"], typeEnv["Shop"])
everything works
but when:
change type "Shop"
there is an error: <setRoomArea: wrong argument type>
and when I change text in a big box (change order):
setRoomChar(nmapper["activeRoom"], typeChar[matches[2]])
setRoomEnv(nmapper["activeRoom"], typeEnv[matches[2]])
there is another error: <setRoomEnv: wrong argument type>
nmapper["activeRoom"] is an ID of a room
when I write in the command line:
lua setRoomChar(nmapper["activeRoom"], typeChar["Shop"])
lua setRoomEnv(nmapper["activeRoom"], typeEnv["Shop"])
everything works
but when:
change type "Shop"
there is an error: <setRoomArea: wrong argument type>
and when I change text in a big box (change order):
setRoomChar(nmapper["activeRoom"], typeChar[matches[2]])
setRoomEnv(nmapper["activeRoom"], typeEnv[matches[2]])
there is another error: <setRoomEnv: wrong argument type>
Sory für mine Ingleesch.