Compiling the source code
Re: Compiling the source code
oh man. post on ubuntu forums for help on getting your graphics working fine heh
Re: Compiling the source code
Already dozens of threads on the topic on Ubuntu, Nvidia and other related sites, Vadi.
Warnings like : "Be careful, if you don't know what you're doing, you may render your system unusable!" did not inspire me with much confidence.
Once I get it back to what I had before, I'll be happy, I can live without a map. Speedwalking works like a dream.
Thanks for all the help, very impressed with the team here.
Warnings like : "Be careful, if you don't know what you're doing, you may render your system unusable!" did not inspire me with much confidence.
Once I get it back to what I had before, I'll be happy, I can live without a map. Speedwalking works like a dream.
Thanks for all the help, very impressed with the team here.
Re: Compiling the source code
might be worth to get one year commercial support or somesuch. mine came with my laptop and it was quite helpful. was from system76 though, not canonical.
Re: Compiling the source code
The warnings regarding breaking your system are really just a fallback for when people do stupid things. Nvidia's Linux drivers are all official and well tested, and I've been using them for years without ever having a problem (even back in the day when you had to recompile your kernel to enable it).
Re: Compiling the source code
I was wanting to give mudlet a try.
Is qt4 the same as the qt-sdk?
Does mudlet require sql-lite?
I have lua install so I think I'm good in that respect.
I ask these questions because slackware 13.37 doesn't have package
like debian based linux, so I'll have to grab the sources for the needed
depends and install them manually.
Also what other sources would I need to get mudlet to compile?
Is qt4 the same as the qt-sdk?
Does mudlet require sql-lite?
I have lua install so I think I'm good in that respect.
I ask these questions because slackware 13.37 doesn't have package
like debian based linux, so I'll have to grab the sources for the needed
depends and install them manually.
Also what other sources would I need to get mudlet to compile?
Re: Compiling the source code
No, it's not the same. The SDK is built and supported directly by Qt and is known to work much better than your average qt4 system installation. Don't report any bugs if you don't use the SDK! You should use qt4.7 SDK as 4.8 is still somewhat buggy imho.Abdas wrote:I was wanting to give mudlet a try.
Is qt4 the same as the qt-sdk?
yesAbdas wrote: Does mudlet require sql-lite?
check out this: http://forums.mudlet.org/viewtopic.php?f=8&t=1750 and http://forums.mudlet.org/viewtopic.php?f=8&t=1812Also what other sources would I need to get mudlet to compile?