Is there some sort of event handler that raises an event when the game outputs something? I'd like to be able to have some sort of sound notification whenever something is happening in the MUD and the client is not in focus, but I can't figure out how to run a script when it does.
I appreciate any help! I'm using Mudlet 3.0.1, under Arch Linux.
Notifications when not in focus
Re: Notifications when not in focus
Here is what I use; It requires notify-send on linux
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Re: Notifications when not in focus
Thanks for the reply! Sorry, newbie here, but how do I raise that function when something happens in-game? Set up an alias of some sort?Rakon wrote:Here is what I use; It requires notify-send on linux