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MAP Display
Posted: Tue Oct 08, 2013 9:59 pm
by Belgarath
emptied since I managed to finish it
Re: MAP Display
Posted: Thu Oct 10, 2013 6:38 pm
by chris
I'm not sure what you are trying to do. It looks like you have a display that resembles rooms & connections. What is wrong with it? What should it look like?
Re: MAP Display
Posted: Fri Oct 11, 2013 3:22 am
by Belgarath
.
Re: MAP Display
Posted: Mon Nov 04, 2013 1:44 pm
by Zaphob
Did you look into the Mudlet Mapper functionality?
http://wiki.mudlet.org/w/Manual:Technical_Manual#Mapper
I don't quite understand it, yet, but I wouldn't consider myself a decent Lua coder neither.
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
Re: MAP Display
Posted: Fri Nov 15, 2013 8:51 am
by keneanung
I wrote a ASCII mad display a few years ago as I didn't like the Mudlet graphical mapper. It's not perfect in any form (especially when rooms don't align on perfect angles), but it works well enough for me. I could try and extract it from my GUI to make it usable for everyone.
ETA: You can see the map in the lower right corner of this screenshot:
ubuntuone.com/0ocV705yGOTkGSt0iKiuf9
Re: MAP Display
Posted: Fri Nov 15, 2013 9:00 am
by Belgarath
I actually forgot to say I kept working on the script and finished it. It works basically the way I want it to now, though there are some bugs that can't really be fixed.
I might release it for those who play
avalon at some point...