Script for Mapping on BATMud?

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zhaozhi
Posts: 1
Joined: Mon Sep 09, 2013 7:17 pm

Script for Mapping on BATMud?

Post by zhaozhi »

I've been mapping by hand with Excel, and that works fine for the less complex areas that line up correctly...
but the mad areas that don't fit properly in little boxes have been driving me insane.
Thus I am leaving my beloved, trusty tinyfugue to find a better way to map.

Any suggestions for scripts for mudlet that will work with BATMud?

Thanks!
zhaozhi

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chris
Posts: 493
Joined: Fri Jun 17, 2011 5:39 am

Re: Script for Mapping on BATMud?

Post by chris »

I've been mapping by hand with Excel
That honestly sent shivers down my spine. There are a few starting sources for an LPMUD, one being my mapping script for 3kingdoms (https://github.com/Chris7/3k-Scripts). What you would want to do is just change the triggers to capture the information you need, and it should work from there.

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