Lag in Windows Versions

Post Reply
Jor'Mox
Posts: 1099
Joined: Wed Apr 03, 2013 2:19 am

Lag in Windows Versions

Post by Jor'Mox » Wed Apr 03, 2013 2:25 am

Hi, this is my first time posting here, but I have been developing scripts in Mudlet for people that play DSL (Dark and Shattered Lands) for some time, and the people I have talked to that use Mudlet on Windows say that they experience significant lag when compared to running the same thing on a Mac, or running other clients on Windows. I confirmed that this is still going on even with the newest version. Does anyone know what is going on or how it can be fixed? Thanks.

If it is possible that this is MUD specific, the address is dsl-mud.org:4000.

User avatar
Vadi
Posts: 4674
Joined: Sat Mar 14, 2009 3:13 pm

Re: Lag in Windows Versions

Post by Vadi » Wed Apr 03, 2013 6:04 am

There is a delay in showing the text for certain since the mud does not send a GA signal. Enable that option in the game, and it'll work better I believe.

Jor'Mox
Posts: 1099
Joined: Wed Apr 03, 2013 2:19 am

Re: Lag in Windows Versions

Post by Jor'Mox » Wed Apr 03, 2013 2:42 pm

Thanks, that seems to have fixed it!

Post Reply

Who is online

Users browsing this forum: No registered users and 9 guests