The mud I play is a classic godwars style mud with "quest cards" that you can complete.
Sample output: (used lua because its preformatted)
Now, I would like to be able to store each of the results in a 2 column db.... (item name, action list)
I'm pretty sure I can figure out how to do the db side of it, the part that I am not certain of is how to loop through the list. Each time you "complete" part of the card, the list shortens, so if I had completed the apple pie requirement, the output would change to:
Not looking for anyone to write any code for me, just looking for guidance on how to handle the looping in mudlet triggering so that I can start to work through it
Thanks