Mapping tutorial...getting started?

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Rumple
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Joined: Sat Feb 23, 2013 6:58 pm

Mapping tutorial...getting started?

Post by Rumple »

Love mudlet as it will work on both my PC and my Mac. I have one huge glaring issue..the lack of any help around the (from what I can tell) completely awesome mapping system. I play a mud called Arctic mud.arctic.org 2700, and the only tutorial/help on the mapping feature (which is labeled as mud generic) is based around IRE games. I think I could get rolling with the mapper if I had something to go off of.

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Heiko
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Re: Mapping tutorial...getting started?

Post by Heiko »

Start here: http://wiki.mudlet.org/w/Manual:Technical_Manual#Mapper
We don't have a proper mapping tutorial yet, but this thread is close to what you'll want as it's about creating a simple mapper script without any bells and whistles (this game uses GMCP, but the principles also apply to non ATCP/GMCP games): http://forums.mudlet.org/viewtopic.php?f=9&t=2730

For more complex scripts I suggest that you look at one of these scripts found here: http://forums.mudlet.org/viewforum.php?f=13
1. Chris's 3Kingdoms and 3Scapes mapping scripts (games are *without* ATCP/GMCP)
2. My Avalon.de mapper script (game uses ATCP)
3. Vadi's universal IRE mapper script (game uses GMCP)

Rumple
Posts: 2
Joined: Sat Feb 23, 2013 6:58 pm

Re: Mapping tutorial...getting started?

Post by Rumple »

Yeah, I was afraid I would have to siphon out information that way, sad because the application does have promise. The interface built to import packages on the mac crashes the application.

Silvine
Posts: 142
Joined: Sat Oct 23, 2010 2:36 pm

Re: Mapping tutorial...getting started?

Post by Silvine »

Not much siphoning to be done really. Start with this post
http://forums.mudlet.org/viewtopic.php? ... =20#p15056
The one where its says about the help from Heiko, the aliases, functions, etc to get you mapping are listed there all inside about 5 posts. It gets built on slightly as the posts continue but you should get what you need very quickly.
One word of advice, get the alias that allows you to type lua on the command line, its worth its weight in gold many times over.

Delrayne
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Re: Mapping tutorial...getting started?

Post by Delrayne »

I think the Lua package comes standard in the newer versions of Mudlet now, may be wrong though.

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Vadi
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Joined: Sat Mar 14, 2009 3:13 pm

Re: Mapping tutorial...getting started?

Post by Vadi »

Yeah, on new profiles that you create, it does get installed.

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Heiko
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Re: Mapping tutorial...getting started?

Post by Heiko »

On certain OSX versions you can't import packages via the GUI due to a bug in OSX, but you can still install packages manually by using the installPackage( "file path to package" ) function.

angle
Posts: 1
Joined: Wed May 01, 2013 10:09 am

Re: Mapping tutorial...getting started?

Post by angle »

Was a mapper for Arctic ever compiled? If so, I would love the script!

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