Is there a tricky way to get the variable to update when the line is never displayed? I could just update it to zero if the values are identical (which is unlikely to happen between assesses) but that's inelegant at best imo.
Capturing Lusternian assess lines
Capturing Lusternian assess lines
Hey all, I'm messing with capturing the output from assess in Lusternia to display in a miniwindow. I actually have it working how I want it to (assess, capture the lines and their contents w/a gate, delete the lines, update the window when we close the gate). However, I am having an issue with capturing bleeding damage. To be more specific, the bleeding damage line is not displayed if the target isn't bleeding. Not a huge deal, except my window doesn't update the bleeding damage to zero or anything because there wasn't a value for it to ever capture. The input for the triggers and such looks like this
Re: Capturing Lusternian assess lines
You could update it to zero at the start of the gate, and then set it to something if you see the line.