What is needed for the mapper?
Posted: Tue Sep 04, 2012 4:39 am
Hi,
I'm wondering if somebody have a couple of spare minutes (hours) to write down what is needed to make the mapper work, I mean room title and exits are quite obvious, but are there more stuff that should/needs to be inserted when making a script?
I think I'm about halfway with the script for my mud, but I don't want to end up having mapped a couple of thousand rooms to realized that I have to remap them because I've forgotten to add something.
(I am making two maps, one GMCP based and one based on text received)
I'm wondering if somebody have a couple of spare minutes (hours) to write down what is needed to make the mapper work, I mean room title and exits are quite obvious, but are there more stuff that should/needs to be inserted when making a script?
I think I'm about halfway with the script for my mud, but I don't want to end up having mapped a couple of thousand rooms to realized that I have to remap them because I've forgotten to add something.
(I am making two maps, one GMCP based and one based on text received)