Would the best way to check the contents of each vial be to probe each one then use a trigger to check what they contain? Or should I do it in a different way?
Detect what vials are in inventory using GMCP
Detect what vials are in inventory using GMCP
This is for Achaea. I want to be able to detect if I have a health/mana vial in my inventory using GMCP. I can sendGMCP("Char.Items.Inv") to the server to get it to respond with gmcp.Char.Items.List, and it looks like this:
Re: Detect what vials are in inventory using GMCP
Why don't you just get pipelist or elixirlist?