currently have a character that plays a class that requires razing aura of rebound off a character in order for his weapon to strike on the next attempt. Now, what I have seems to work..but only sometimes. So I'd need to know how this can be corrected..or what I'm doing wrong. Here's an example:
Also, there's an alias for example:
monk_rebound = false
if monk_rebound == true then
send("kata perform " .. target .. " oraze")
else
send("kata perform " .. target .. " open")
end
Again time after time it works sometimes, and other times it doesn't, where it will keep using the form "oraze" regardless of whether their aura of rebound was removed or not.
If this also helps, my targetting alias is set like this:
target = string.title(matches[2])
send("enemy " .. target)
verbose("TARGET " .. target)