How to locate current room in "IRE mapping script"?

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caiyaozheng
Posts: 15
Joined: Sat Mar 18, 2023 5:34 am

How to locate current room in "IRE mapping script"?

Post by caiyaozheng »

hello senior coders:

I installed IRE mapping script recently. when i input "rl", i got the following reply:

rl
(mapper): 0 doesn't seem to be mapped yet.


if I use map debug:

map me
(mapper): (debug): Room found, ID: 2496


I realised that before installing the IRE mapping script, I have already mapped 2000+rooms by using mudlet mapper, maybe I need to remap after installed the script. so, I tried to map a new area, still cannot recognize my current room.

Can someone help?

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Vadi
Posts: 5042
Joined: Sat Mar 14, 2009 3:13 pm

Re: How to locate current room in "IRE mapping script"?

Post by Vadi »

Hello,

Which game are you playing? The IRE mapping script is intended for IRE games, and it uses GMCP from them to find out where you are.

caiyaozheng
Posts: 15
Joined: Sat Mar 18, 2023 5:34 am

Re: How to locate current room in "IRE mapping script"?

Post by caiyaozheng »

hi Vadi, the name of the game is Pkuxkx.

I'v turned on gmcp move funtion by input "tune gmcp move on" in the game. how do I know whether this is a IRE game?

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Vadi
Posts: 5042
Joined: Sat Mar 14, 2009 3:13 pm

Re: How to locate current room in "IRE mapping script"?

Post by Vadi »

It's a game made by http://ironrealms.com - this one is not it.

What does "lua gmcp" show on the screen for you?

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SlySven
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Location: Deepest Wiltshire, UK
Discord: SlySven#2703

Re: How to locate current room in "IRE mapping script"?

Post by SlySven »

caiyaozheng wrote:
Sat Jun 17, 2023 11:23 pm
hi Vadi, the name of the game is Pkuxkx.

I'v turned on gmcp move funtion by input "tune gmcp move on" in the game. how do I know whether this is a IRE game?
That is one of the games we have encountered in the past (it was what prompted me to do the GBK/GB2312/GB18030 decoding/encoding support!) - you might find viewtopic.php?f=14&t=22764 of help.

caiyaozheng
Posts: 15
Joined: Sat Mar 18, 2023 5:34 am

Re: How to locate current room in "IRE mapping script"?

Post by caiyaozheng »

SlySven wrote:
Wed Jun 21, 2023 11:54 am
caiyaozheng wrote:
Sat Jun 17, 2023 11:23 pm
hi Vadi, the name of the game is Pkuxkx.

I'v turned on gmcp move funtion by input "tune gmcp move on" in the game. how do I know whether this is a IRE game?
That is one of the games we have encountered in the past (it was what prompted me to do the GBK/GB2312/GB18030 decoding/encoding support!) - you might find viewtopic.php?f=14&t=22764 of help.
I joined this QQ group before came to the Forum :D
yet nobody there can slove the above problem ~~

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