Generic Mapping Script
Posted: Fri Nov 27, 2020 7:06 pm
I'm still very new to all this and am learning how to get the mapping script to work. It does not autodetect the exits or room name and is wanting me to run the map prompt command. Here is an example of a room.. Note:This room has a rope exit as you can see but even trying a find prompt in a room that only has north and south exits fails..
Second Series of Underwater Tunnels [exits: rope, north, northeast and east]
This is the beginning of the second level of underwater tunnels. As you look around you get a
strange feeling. You feel like you've been here before. But you know that isnt true. AH!, now you
know. These tunnels look identical to the ones above. There is a rope leading up to the first level.
A small crab
A small crab
Can somebody help me with the map prompt syntax?
Second Series of Underwater Tunnels [exits: rope, north, northeast and east]
This is the beginning of the second level of underwater tunnels. As you look around you get a
strange feeling. You feel like you've been here before. But you know that isnt true. AH!, now you
know. These tunnels look identical to the ones above. There is a rope leading up to the first level.
A small crab
A small crab
Can somebody help me with the map prompt syntax?