Working with buttons, the basics

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Lavec
Posts: 1
Joined: Fri May 20, 2011 7:00 am

Working with buttons, the basics

Post by Lavec »

Hello!

I'm not terribly new to mudlet, but have been trying to work with the toolbars and buttons setup to get a set of clickable buttons, with images later once I get thinsg working, that allow change something, enable a group of keys, or triggers, or send different things on toggledown and toggle up.

Despite CSS not being my strongsuit I could really do with some basic howto, or assistance on getting started with buttons, if nothing else.

Thank you!

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Calixa
Posts: 25
Joined: Sat Nov 20, 2010 5:51 pm
Location: Lusternia

Re: Working with buttons, the basics

Post by Calixa »

Looking for the same information, as well as would like to know if it is possible to show the text on buttons when a modifier key (ctrl, alt ect.) is held down. What I am basically looking at coding is a visual display of my keypad setup on the screen, as an aide to which skill is bound to which button.

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Heiko
Site Admin
Posts: 1548
Joined: Wed Mar 11, 2009 6:26 pm

Re: Working with buttons, the basics

Post by Heiko »

There's a button intro screencast on youtube from Vadi.

@Calixa: You can do this with custom buttons i.e. labels. Regular buttons and menus cannot be scripted completely. They are just an easy way to run scripts.

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