my problem is this. i really can't figure out how to be setting up my aliases/triggers/scripts... I watched the videos and read some tutorials but couldn't find the answer to some of the basic stuff.
Example:
i read the guide, and it talked about breaking things into a lot of scripts... and declaring variables in the scripts.
however, if i make a bunch of scripts, that hold my variables... if i want to change that variable from within the "mudlet terminal" how do i do that?
quick example:
i have a script called target:
what if i want to change the target variable from in the mudlet terminal? i can't find a way to do this. i don't want to have to go to the actual script each time just to change the variable. so example. say i want to change the target to "the_dude"... how can i do that?
i tried stuff in the command line like: tar = "dude"
tar = dude
tar dude
and it just throws "the i don't get it" message.
help please would be fantastic!
Here is the basic process if have tried. so far it seems VERY lengthy just to be able to target a spell.
so say for a simple example. i want to cast an armor spell on my target.
i've gone in many circles on how to get this to work.
i created a some folders:
global
variable definitions
free functions
like i saw in the guide.
in the variable defs folder, i created a script called: target
the script body says:
tar = "bob"
i then scavenged around and found a suggestion for alias/script functions to handle targets that have been declared or a target that is declared during the command.
example:
i created an alias called: armor
i then created a script in the free functions folder called: Target