Possible Alias Bug

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LH Russell
Posts: 2
Joined: Sat Apr 17, 2010 9:03 pm

Possible Alias Bug

Post by LH Russell »

Okay, So I've been using Mudlet to play Achaea for all of a week now, and The first real problem surfaced just today. I don't know if this issue has been reported before, but here goes.

I created a simple attack alias, to attack a pre-designated target.
The command is ATT.
Once activated, regular system commands with "ATT" in their name cease to work, nor do they even generate a prompt. This includes:
TATTOOS, HELP TATTOOS, HELP ATTACKING

See where I'm going with this?
If there's already a way around this, let me know.

Thanks!

naftali
Posts: 138
Joined: Wed Jan 20, 2010 8:42 pm

Re: Possible Alias Bug

Post by naftali »

not a bug. The "pattern" in the alias window uses regexp matching to determine when the Alias is to fire. If you only want this one to fire when you type "att" on its own, nothing else, then use "^att$" as the pattern.

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tsuujin
Posts: 695
Joined: Fri Feb 26, 2010 12:59 am
Location: California
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Re: Possible Alias Bug

Post by tsuujin »

all aliases are regex, and trigger as partial strings. if you want to use ATT as your command, you need to use:
^ATT$
as your pattern. "^" is "start of line" and "$" is "end of line"

LH Russell
Posts: 2
Joined: Sat Apr 17, 2010 9:03 pm

Re: Possible Alias Bug

Post by LH Russell »

Thanks all for your replies, you'll have to excuse both my laziness and ignorance. This has helped tremendously.

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