
If anyone could give me some idea if it's possible and how to do It I'd appreciate it.
As an example. I used to have a set of triggers for the Achaea Bopolopia cows that looked like this:
#TRIGGER {If (%1) cows jumped into Runaway River and (%2) } {#math answer %1-%2;say @answer}
How would these kinds of things be done in Mudlet?