Importing and Exporting

Kyle
Posts: 30
Joined: Fri May 14, 2010 5:39 am

Importing and Exporting

Post by Kyle » Wed Jul 07, 2010 7:32 am

Is it possible to save the triggers, aliases, etc. you have for a character to a single file? I wanted to be able to save everything in case of accidentally deleting settings, or wanting to develop a new set of aliases, triggers, etc. for another character.

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tsuujin
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Joined: Fri Feb 26, 2010 12:59 am
Location: California
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Re: Importing and Exporting

Post by tsuujin » Wed Jul 07, 2010 10:31 am

just click on "save profile as" on the triggers dialog

Kyle
Posts: 30
Joined: Fri May 14, 2010 5:39 am

Re: Importing and Exporting

Post by Kyle » Wed Jul 07, 2010 6:43 pm

Once I do that how do I load that file and import all of my aliases, triggers, etc.?

Knute
Posts: 87
Joined: Fri Mar 05, 2010 12:08 am

Re: Importing and Exporting

Post by Knute » Wed Jul 07, 2010 8:36 pm

The button would be labeled: "IMPORT"

Kyle
Posts: 30
Joined: Fri May 14, 2010 5:39 am

Re: Importing and Exporting

Post by Kyle » Thu Jul 08, 2010 6:00 am

I've tried that before and had nothing happen.

Is there a way to program Mudlet to put in a command before the start of another command?

In Achaea you have Blademasters and they're able to infuse their blades with elements. Would it be possible to code it to where I could put in a command and in turn it would infuse before each of my slashes?

Kyle
Posts: 30
Joined: Fri May 14, 2010 5:39 am

Re: Importing and Exporting

Post by Kyle » Fri Jul 09, 2010 9:45 pm

I'm still having trouble importing my system. Is there something I need to click on before I hit the save profile as button? I've saved my system as a XML file and tried to import, but when I do absolutely nothing changes.

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Vadi
Posts: 4712
Joined: Sat Mar 14, 2009 3:13 pm

Re: Importing and Exporting

Post by Vadi » Fri Jul 09, 2010 11:50 pm

See if it contains any lines with GenericPackage. If it does, delete them.

Thorr686
Posts: 8
Joined: Sun Aug 29, 2010 3:22 am

Re: Importing and Exporting

Post by Thorr686 » Wed Dec 08, 2010 1:55 am

I have been having trouble with this as well. I make it an xml format but when I hit import nothing happens.

Here is a snippet from the mushclient alias list.

<?xml version="1.0" encoding="iso-8859-1"?>
<!DOCTYPE muclient>
<!-- Saved on Tuesday, December 07, 2010, 5:25 PM -->
<!-- MuClient version 4.43 -->
<!-- Written by Nick Gammon -->
<!-- Home Page: http://www.mushclient.com/ -->
<muclient>

<!-- aliases -->

<aliases
muclient_version="4.43"
world_file_version="15"
date_saved="2010-12-07 17:25:42"
>
<alias
match="2gory"
enabled="y"
group="Quest"
sequence="100"
>
<send>do w,3n,e,8s,e,ruins</send>
</alias>
<alias
match="3gory"
enabled="y"
group="Quest"
sequence="100"

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Vadi
Posts: 4712
Joined: Sat Mar 14, 2009 3:13 pm

Re: Importing and Exporting

Post by Vadi » Wed Dec 08, 2010 5:23 am

That's MUSHclient xml, not Mudlets.

Yetzederixx
Posts: 186
Joined: Sun Nov 14, 2010 5:57 am

Re: Importing and Exporting

Post by Yetzederixx » Thu Dec 09, 2010 6:12 pm

Is there a way to export trigger's, alias', etc at the same time into the same file?

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