Pre-Release binaries posted
Posted: Tue May 03, 2016 10:46 pm
I've uploaded mudlet pre-release binaries for Windows and OSX to my github. I've also uploaded a zip file containing a couple missing DLL files that fix sound on windows (tested with both 7 and 10 vanilla systems) with 3.0-delta.
WARNING: Use the below at your own risk! It's all pre-release! BACKUP BACKUP BACKUP!
https://github.com/Nyyrazzilyss/NyyLIB/ ... undfix.zip
Unzip the above file into the pre-existing mudlet install directory. It doesn't overwrite anything, it's sound DLLs that weren't included with the original package. These files are all sourced from \Qt\Qt5.3.2\5.3\mingw482_32\plugins
https://github.com/Nyyrazzilyss/NyyLIB/ ... _pr308.zip
This file is win32 release 30 pr308 - pr308 is unmerged code from SlySven. I compiled this 5/3/2016. There is no installer, just unzip where you want it and run mudlet from the directory.
https://github.com/Nyyrazzilyss/NyyLIB/ ... et.app.zip
Also release 30 pr308 for OSX, it was compiled/packaged a couple days ago and doesn't contain the newest commit. Packaging on this one wasn't done by me (I don't have an OSX system), but someone else on the mud I play.
(advertisement)
https://github.com/Nyyrazzilyss/NyyLIB/ ... IB010e.zip
A copy of my mudlet script that takes full advantage of the mapping speedups with pr308. If you want to try using it, the mud is torilmud.com port 9999. Create a profile/connect to the mud (don't log in), then use the package manager to install the script. At that point, exit/restart mudlet, and connect. After creating a character/logging in, type '#map on', 'tog brief' (haven't yet fixed that my mapper only works in the muds brief mode) then '#map toril' if using pr308 to switch to using the 40k room mapfile. I might not always be at keys, but I can usually be found there if you have questions.
WARNING: Use the below at your own risk! It's all pre-release! BACKUP BACKUP BACKUP!
https://github.com/Nyyrazzilyss/NyyLIB/ ... undfix.zip
Unzip the above file into the pre-existing mudlet install directory. It doesn't overwrite anything, it's sound DLLs that weren't included with the original package. These files are all sourced from \Qt\Qt5.3.2\5.3\mingw482_32\plugins
https://github.com/Nyyrazzilyss/NyyLIB/ ... _pr308.zip
This file is win32 release 30 pr308 - pr308 is unmerged code from SlySven. I compiled this 5/3/2016. There is no installer, just unzip where you want it and run mudlet from the directory.
https://github.com/Nyyrazzilyss/NyyLIB/ ... et.app.zip
Also release 30 pr308 for OSX, it was compiled/packaged a couple days ago and doesn't contain the newest commit. Packaging on this one wasn't done by me (I don't have an OSX system), but someone else on the mud I play.
(advertisement)
https://github.com/Nyyrazzilyss/NyyLIB/ ... IB010e.zip
A copy of my mudlet script that takes full advantage of the mapping speedups with pr308. If you want to try using it, the mud is torilmud.com port 9999. Create a profile/connect to the mud (don't log in), then use the package manager to install the script. At that point, exit/restart mudlet, and connect. After creating a character/logging in, type '#map on', 'tog brief' (haven't yet fixed that my mapper only works in the muds brief mode) then '#map toril' if using pr308 to switch to using the 40k room mapfile. I might not always be at keys, but I can usually be found there if you have questions.