
I did have to make a couple of changes to the qmake src.pro project file but that is just to accommodate a slight variation in the name of the lua 5.1 directories. Which also necessitated a platform specific {#if define (Q_OS_CGYWIN) wrapped modification to the Lua cpath in the TLuaInterpreter::initLuaGlobal() function to add a couple of new alternatives to check for when looking for lua modules. In fact it took longer to get the run-time lua modules available than anything else but luarocks, well, rocks, once you have got a couple of other things compiled manually that those modules need: