ATCP?

User avatar
Vadi
Posts: 5035
Joined: Sat Mar 14, 2009 3:13 pm

Re: ATCP?

Post by Vadi »

It's a long way to be polished and there are some issues to be resolved first, but I'm looking forward on it to be included.

Sheia
Posts: 33
Joined: Tue Dec 01, 2009 4:40 am

Re: ATCP?

Post by Sheia »

Woot! :o

User avatar
Vadi
Posts: 5035
Joined: Sat Mar 14, 2009 3:13 pm

Re: ATCP?

Post by Vadi »

Just an update - it seems we don't really need to add ATCP anymore. IRE is implementing MXP in their games (Imperian, Midkemia) and they were open to the suggestion that MXP could also provide (and even set the variables in the client, feature of MXP) the most important things like prompt and room info.

Sheia
Posts: 33
Joined: Tue Dec 01, 2009 4:40 am

Re: ATCP?

Post by Sheia »

What about Lusternia? :cry:

User avatar
Vadi
Posts: 5035
Joined: Sat Mar 14, 2009 3:13 pm

Re: ATCP?

Post by Vadi »

I believe it's for all IRE games to just upgrade the Rapture engine... I'd email the Lusternia devs specifically about it to ask. I know Tears of Polaris atm doesn't have it, but they'll get it when the upgrade.

Post Reply