Achaea Fancy GUI 1.0
Re: Achaea Fancy GUI 0.5
Thanks so much for the new version - great changes.
Re: Achaea Fancy GUI 0.5
So, I tried the GUI, wasn't working quite like it should, so I tried to get rid of it. I've deleted everything I could find that was imported with the package, but I'm still getting the blank space where the compass and guages should be.
Am I just missing something to delete or what? Looking through all the aliases and triggers and whatnot, the only things there are things that either I've created or imported from elsewhere (namely the Corpse Retriever and the Map Window that Vadi posted on some other forums).
I figure the compass is useless with the map window, and the guages I don't really need, so is there any way to just get rid of that blank space?
Thanks.
Am I just missing something to delete or what? Looking through all the aliases and triggers and whatnot, the only things there are things that either I've created or imported from elsewhere (namely the Corpse Retriever and the Map Window that Vadi posted on some other forums).
I figure the compass is useless with the map window, and the guages I don't really need, so is there any way to just get rid of that blank space?
Thanks.
Re: Achaea Fancy GUI 0.5
In settings -> main display, under the Display Border heading, you need to set the border widths to 0
Re: Achaea Fancy GUI 0.5
Okay, decided to try it out again, however the graphics aren't showing. I imported the XML under Scripts, and followed the rest of the directions, renamed the path for the GFX folder, still nothing? Only the colours for the bars show up, and those aren't tracking changes either.
Re: Achaea Fancy GUI 0.5
can you post a screenshot of where you put the path in?
Re: Achaea Fancy GUI 0.5
I'm not sure how to do screenshots on my laptop, but here's what's in the script box under Graphical User Interface; image location:
-- define the path to the location of the images
-- this needs to be adapted to your own system e.g. "c:\images\mudimages"
-- on my linux system the folder are in my home directory in the folder gfx
gfx_path = [[C:\Users\Owner\Desktop\Mudlet stuff\AchaeaFancyGUI-0.5]]
if string.char(getMudletHomeDir():byte()) == "/" then sep = "/" else sep = "\\" end
-- define the path to the location of the images
-- this needs to be adapted to your own system e.g. "c:\images\mudimages"
-- on my linux system the folder are in my home directory in the folder gfx
gfx_path = [[C:\Users\Owner\Desktop\Mudlet stuff\AchaeaFancyGUI-0.5]]
if string.char(getMudletHomeDir():byte()) == "/" then sep = "/" else sep = "\\" end
Re: Achaea Fancy GUI 0.5
I'm not sure, because that looks alright, assuming that is the location of the folder.
Try using this: http://greenshot.sourceforge.net/ to take screenshots. Might be some small detail that is missing.
Try using this: http://greenshot.sourceforge.net/ to take screenshots. Might be some small detail that is missing.
Re: Achaea Fancy GUI 0.5
Yes, the current map detection method isn't optimal and I'd like to improve it soon.