I am working on a GUI for MM. I have updated the old MMGui Lierra made so it works with newer versions of Mudlet. I've only tested with Mudlet 2.1 for now. My programming skills on this are still a bit shoddy but hey, it works! Ill be uploading better versions in the near future.
Requires: mudlet, Vyzor, lua-zip and lua-regex packages (Linux)
Features:
- Ugly map with basic mapper
- Reagent Gauges
- Quest timers
- Chat, tell, auction and alert windows
- Combat trim, keypad navigation and other basic requirements
You will need to personalise your triggers as this profile is made for my Witch/Valkyrie character. Expect more features as my power grows!
Materia Magica GUI
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- Posts: 5
- Joined: Tue Dec 03, 2013 12:20 am
Materia Magica GUI
- Attachments
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- MMGui.xml.tar.gz
- image path hardcoded. Type "init" to start.
- (3.75 MiB) Downloaded 911 times
Last edited by LisaZeKilla on Mon Apr 13, 2015 1:09 pm, edited 1 time in total.
Re: Materia Magica GUI
Any chance you have a screenshot?
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- Posts: 5
- Joined: Tue Dec 03, 2013 12:20 am
Re: Materia Magica GUI
I might just have to login and take a peek at this. Good work!
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- Posts: 5
- Joined: Tue Dec 03, 2013 12:20 am
Re: Materia Magica GUI
I managed to point to the right image files and am currently working on a PK-radar. How do I use the package system to create a full package consisting of Triggers, Images and eventually sounds and such?
Re: Materia Magica GUI
Put all of your files and images in a zip file. When a user installs the zip file via the Package Manager, all of the contents will be unzipped to getMudletHomeDir()