Materia Magica GUI

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LisaZeKilla
Posts: 5
Joined: Tue Dec 03, 2013 12:20 am

Materia Magica GUI

Post by LisaZeKilla »

I am working on a GUI for MM. I have updated the old MMGui Lierra made so it works with newer versions of Mudlet. I've only tested with Mudlet 2.1 for now. My programming skills on this are still a bit shoddy but hey, it works! Ill be uploading better versions in the near future.

Requires: mudlet, Vyzor, lua-zip and lua-regex packages (Linux)

Features:
- Ugly map with basic mapper
- Reagent Gauges
- Quest timers
- Chat, tell, auction and alert windows
- Combat trim, keypad navigation and other basic requirements

You will need to personalise your triggers as this profile is made for my Witch/Valkyrie character. Expect more features as my power grows!
Attachments
MMGui.xml.tar.gz
image path hardcoded. Type "init" to start.
(3.75 MiB) Downloaded 892 times
Last edited by LisaZeKilla on Mon Apr 13, 2015 1:09 pm, edited 1 time in total.

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Akaya
Posts: 414
Joined: Thu Apr 19, 2012 1:36 am

Re: Materia Magica GUI

Post by Akaya »

Any chance you have a screenshot?

LisaZeKilla
Posts: 5
Joined: Tue Dec 03, 2013 12:20 am

Re: Materia Magica GUI

Post by LisaZeKilla »

Here you go.
Attachments
MMkilla.png

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Akaya
Posts: 414
Joined: Thu Apr 19, 2012 1:36 am

Re: Materia Magica GUI

Post by Akaya »

I might just have to login and take a peek at this. Good work!

LisaZeKilla
Posts: 5
Joined: Tue Dec 03, 2013 12:20 am

Re: Materia Magica GUI

Post by LisaZeKilla »

I managed to point to the right image files and am currently working on a PK-radar. How do I use the package system to create a full package consisting of Triggers, Images and eventually sounds and such?
Attachments
Screenshot-Gisella2 - Mudlet 2.1.png

User avatar
Akaya
Posts: 414
Joined: Thu Apr 19, 2012 1:36 am

Re: Materia Magica GUI

Post by Akaya »

Put all of your files and images in a zip file. When a user installs the zip file via the Package Manager, all of the contents will be unzipped to getMudletHomeDir()

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