cMud Map Importer

Share your scripts and packages with other Mudlet users.
Painted
Posts: 1
Joined: Tue Jun 12, 2018 3:28 pm

Re: cMud Map Importer

Post by Painted »

I am sorry, I am going to sound like an idiot. I am completely new to mudlet. how do I make this run?

Eraene
Posts: 32
Joined: Wed Nov 27, 2013 10:18 pm

Re: cMud Map Importer

Post by Eraene »

Is it not possible for this script to read stub exits from cmud maps? I'm importing a map with a lot of unfinished areas and manually adding stubs where they're supposed to be is a bit of a pain.

Edit: To clarify this point, the stub exits from CMUD are imported into the mudlet map as self-looping exits. I want it to not do that, and leave them as stubs. Can that be done?

GErswin
Posts: 17
Joined: Fri Jun 09, 2017 6:12 am

Re: cMud Map Importer

Post by GErswin »

Hey chris, thanks for the tool. I'm trying to get it working, but after I import my map, I don't see anything. When I display getRooms(), it returns an empty table. I can see my map in cMUD though. Any ideas?

GErswin
Posts: 17
Joined: Fri Jun 09, 2017 6:12 am

Re: cMud Map Importer

Post by GErswin »

Actually, Eraene helped me and I figured out that there's something in my map that's preventing it from importing. Not sure what it is though.

If I try to import a much simpler version of the map, then it imports fine.

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