Share your scripts and packages with other Mudlet users.
- Posts: 2
- Joined: Fri Mar 23, 2018 2:25 pm
Nyyrazzilyss wrote: ↑
Wed Mar 28, 2018 3:53 pm
This has nothing to do with YATCO, correct. Unselecting fix unnecessary linebreaks on GA servers didn't fix it for me, either
My account here is new so while my post was pending approval I had gone through and checked/unchecked every option in the Mudlet preferences. After a bit I began assuming it was a MUD-specific issue, so I started fiddling around there and found a config in the game itself to enable a telnet GA sequence. Turned that on and voila, no more line break issues. Everything works swimmingly.
Belgarath wrote: ↑
Wed Mar 28, 2018 4:08 am
The regex for the clan chat would be like so:
Thank you! I had rigged up a clunky kind of trigger for the clan chat, but this seems to be a lot more consistent.
- Posts: 15
- Joined: Wed Aug 29, 2018 1:49 pm
since i have already set generic auto-mapper on upper half part of screen, i wanted to set the YATCO window position just under it.
it took a while to figure things out.
needed 2 settings.
1) demonnic.chat.config.location = "bottomright" in config
2) y=-493, line 35, entry 'function demonnic.chat:resetUI()' in YATCO25>Demonic>Tabbed chat>Code
i hope additional use of absolute value in pixel as well for this. (like X = 15 Y = 525 in case topright was start point) and putting all of these basic settings into config.
on another mud, it need not setting 2. (forgot to check)
i don't get why YATCO window sits in below GAM's automatically.
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