3.21 – Start offline, shrink trigger editor & more!

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Vadi
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Joined: Sat Mar 14, 2009 3:13 pm

3.21 – Start offline, shrink trigger editor & more!

Post by Vadi »

Three, two, one! Counting down to the next Mudlet version, which lets you open a game offline, shrink the trigger editor window, & more.



Please provide all feedback and problem reports on 3.21 here or over on Github!

AndyG
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Joined: Mon Oct 23, 2017 8:25 am

Re: 3.21 – Start offline, shrink trigger editor & more!

Post by AndyG »

maiyannah wrote:
Fri Jul 12, 2019 8:15 pm
A profile is more the series of industry leading payday loans scripts and such forth than a specific game, so starting offline allows you to create a UI such as my Valkryja that opens and displays options for which MUD you want to connect to. It also allows such a system to utilise an auto-update system that isn't going to end up trying to update things in situ.
What's the benefit of opening a game offline exactly? I guess I'm missing something.
Last edited by AndyG on Thu Sep 21, 2023 12:23 pm, edited 2 times in total.

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maiyannah
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Re: 3.21 – Start offline, shrink trigger editor & more!

Post by maiyannah »

A profile is more the series of scripts and such forth than a specific game, so starting offline allows you to create a UI such as my Valkryja that opens and displays options for which MUD you want to connect to. It also allows such a system to utilise an auto-update system that isn't going to end up trying to update things in situ.
Maiyannah Bishop
Writer, Valkryja
valkryja.com • git.postactiv.com/maiyannah/valkryior

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Vadi
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Re: 3.21 – Start offline, shrink trigger editor & more!

Post by Vadi »

Also if you want to code on your profile without connecting and automatically logging in to the game :)

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