Mudlet 2.0 supports Simutronics Games!

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Heiko
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Joined: Wed Mar 11, 2009 6:26 pm

Re: Mudlet 2.0 supports Simutronics Games!

Post by Heiko » Mon May 27, 2013 7:54 am

As I'm getting private messages on this topic:

I'm willing to help make a public package for these games, but I need server information and a login for the various games. You can email this to me (see Mudlet about dialog in the program to get my email address).

Z902
Posts: 4
Joined: Fri May 01, 2015 6:30 pm

Re: Mudlet 2.0 supports Simutronics Games!

Post by Z902 » Sun May 03, 2015 3:31 am

Sorry to resurrect an old thread, but I can't seem to find much information regarding Mudlet's use with Simutronics games.

The OP's link to the package no longer works. Does anyone still have the package or know of a more recent method of logging into Simu games? I've tried scripting it myself, however I've been mostly unsuccessful with the second step of the process. Any help would be appreciated.

hogarius
Posts: 35
Joined: Mon Nov 21, 2011 8:35 pm

Re: Mudlet 2.0 supports Simutronics Games!

Post by hogarius » Tue May 05, 2015 10:03 am

I eventually was able to write a login script for Modus Operandi, using the Wizard protocol. I think it could be adapted to use the StormFront protocol for DragonRealms and Gemstone. However, it would be up to you to write triggers and such to interpret the StormFront tags.

I'll try to dig up my scripts and post them sometime this week.

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