Page 5 of 12

Re: Whats Your Gui Look like?

Posted: Sun Jan 15, 2012 12:18 pm
by kevutian
This is my current Lusternian system setup. Same as I posted on forums there, though for the sake of completeness....

Image

Re: Whats Your Gui Look like?

Posted: Sat Apr 14, 2012 8:58 pm
by Avaloniac
My current Profile, Avalon.mud.de:

Re: Whats Your Gui Look like?

Posted: Thu Apr 19, 2012 11:21 pm
by Akimoto
plain for now

Re: Whats Your Gui Look like?

Posted: Fri Apr 27, 2012 8:32 pm
by Delrayne
I'm proud of it.

Re: Whats Your Gui Look like?

Posted: Fri Jun 22, 2012 10:31 am
by Shauno
Image

Re: Whats Your Gui Look like?

Posted: Wed Jul 04, 2012 8:09 pm
by Delrayne
This is my new GUI that I built with Vyzor and by bugging Oneymus to help me understand it. The guages ares all clickable to commit 100 of whatever the gauge is(health, mana, endurance). The buttons below and and to the left of the gauges are all clickable and perfom a combative action. The people here miniconsole populates itself off the 'who here' command and adds the names to it, which are then clickable to target them. The compass above it is also clickable and it sets up one of my quote unquote instakill trap setups in the specified direction. Let me know what you guys think.

Re: Whats Your Gui Look like?

Posted: Sat Jul 07, 2012 2:30 pm
by chris
That's sleek. Mind posting the code generating it? It would be useful to have more Vyzor examples floating about.

Re: Whats Your Gui Look like?

Posted: Sat Jul 07, 2012 11:20 pm
by Delrayne
chris wrote:That's sleek. Mind posting the code generating it? It would be useful to have more Vyzor examples floating about.

As requested, the code for the GUI. I don't guarantee 100% sychronization as my monitor is likely different from the vast majority of everyone else, and while Vyzor is suppose to help negate this issue, my tests haven't been quite so successful. So if anyone wishes to grab it for some free code, feel free, just know that you'll likely have to change some values of things. Also, you might have to change the path to images if they aren't working for you. I did it to the mudlet home directory then the path to images from there, but I might not have done it right...Good luck and I'll try to answer any question that anyone has.

Package moved to: Clickable GUI Package

Re: Whats Your Gui Look like?

Posted: Sun Jul 08, 2012 5:15 pm
by demonnic
Slick, thanks! I think I will find this most enlightening. =)

Re: Whats Your Gui Look like?

Posted: Tue Jul 10, 2012 8:17 pm
by Darmir
Delrayne wrote:
chris wrote:That's sleek. Mind posting the code generating it? It would be useful to have more Vyzor examples floating about.

As requested, the code for the GUI. I don't guarantee 100% sychronization as my monitor is likely different from the vast majority of everyone else, and while Vyzor is suppose to help negate this issue, my tests haven't been quite so successful. So if anyone wishes to grab it for some free code, feel free, just know that you'll likely have to change some values of things. Also, you might have to change the path to images if they aren't working for you. I did it to the mudlet home directory then the path to images from there, but I might not have done it right...Good luck and I'll try to answer any question that anyone has
Delrayne,
Can you post everything? The only thing you packaged up was the scripts directory. I don't see anything for your chat or even the images needed.
thanks