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Re: Whats Your Gui Look like?
Posted: Wed Mar 01, 2017 8:17 pm
by Angie
I have to say I had a blast making it, I came into it with no knowledge of lua, but it was really easy to pick up. So big props to you guys for giving us such a fun and solid client.
I hope to get back to it and add more features and finish some of the unfinished ones, but it will probably have to wait till 2018. *mutters something about RL*
Re: Whats Your Gui Look like?
Posted: Wed Apr 25, 2018 6:04 pm
by Brenex
Learned to code using mudlet and lua! Love it!
Re: Whats Your Gui Look like?
Posted: Tue Apr 23, 2019 5:43 am
by Akimoto
pip boys are working limb trackers and clickable for changing personal parry
Re: Whats Your Gui Look like?
Posted: Tue Apr 23, 2019 5:58 am
by Vadi
Nice

Re: Whats Your Gui Look like?
Posted: Sun Sep 01, 2019 2:17 am
by XMODS
Still learning the basics, but... gettin closer?
**vid of hover stuff **
https://res.cloudinary.com/xiija/video/ ... -09-02.mp4
**
** Aaaaand, an alternate style

Re: Whats Your Gui Look like?
Posted: Mon Sep 02, 2019 9:13 am
by Vadi
That's pretty cool. I like the style!
Re: Whats Your Gui Look like?
Posted: Wed Jan 27, 2021 6:57 pm
by demonnic
I've always had a sort of minimalist approach, but started playing Lusternia again recentlyish and realized I hadn't posted to this thread in yonks. Top-left is the display for my weevil killing information, beneath it is my player/room info display. Text gauges for vitals, self-logging EMCO for chat bottom right, and the usual map widget top-right. It's all in adjustable containers so I can move each piece about as the mood takes me.