Thanks, so everything looks ok actually from the captured info, i tried a very short path, just two E movements. The output says I moved two rooms east and the last room info matches with the target room. The only thing that is wrong is that the glowing here pointer on the map is pointing at the room in between the starting room and the target room.Jor'Mox wrote: ↑Tue May 22, 2018 10:47 pmSo, the question is, why are the debug messages not firing. So, here is a further modified version of the capture_room_info function, along with a modified event handler function.Hopefully we will get more than enough debug info from these versions of things.
Code: Select all
Arkham - Intersection of S. West St. & W. Church St. (city-cloudy-clear)
The sidewalks around the intersection are noticeably wide and spacious, even
forcing the street itself to narrow slightly. The extra room for pedestrians
is necessary to the presence of Miskatonic University, which stands a few
blocks to the west and encompasses several city blocks. A steady stream of
students and faculty often walk to and from the campus during the day,
enjoying the spacious walkways. West Street extends to the north and south,
while Church Street stretches off to the east and west.
[Exits: north east south west]
A small shop has been built here.
Seraph flies in.
(06:34) (2967/2967hp 2295/2295mn 2471/2474mv) Level:(158 + 2%) Prompt Arkham - Intersection of S.
West St. & W. Church St. north east south west
Capturing Room Info
Room Info: Arkham - Intersection of S. West St. & W. Church St.
{
"north",
"east",
"south",
"west"
}
Path to Arkham - West Church Street - 400 Block: e, e
e
Move: east
Invalid Direction
You proceed along Church Street.
Arkham - West Church Street - 500 Block (city-cloudy-clear)
The road is only wide enough for a single lane of traffic along this stretch,
constricted by the wide sidewalks along its sides. The vast majority of
traffic in this neighborhood consists of students and faculty traveling to and
from Miskatonic University, so the spacious sidewalks are necessary. The
campus of the university lies behind a wrought-iron fence to the south, where
a small brick building is nestled in the corner of the campus lawn. A row of
shops and offices stands on the opposite side of the street. Church Street
continues to the east and west.
A small sign hangs on the shop to the north.
[Exits: #north east west]
(Too weak) A stray dog wanders through the area.
(Too weak) A local laborer trudges slowly through the area.
Seraph flies in.
(06:42) (2967/2967hp 2295/2295mn 2471/2474mv) Level:(158 + 2%) Prompt Arkham - West Church Street
- 500 Block north east west
Capturing Room Info
Room Info: Arkham - West Church Street - 500 Block
{
"north",
"east",
"west"
}
e
Move: east
Invalid Direction
You proceed along Church Street.
Arkham - West Church Street - 400 Block (city-cloudy-clear)
The street runs through the southern half of Arkham, only a few blocks away
from the Miskatonic River to the north. The buildings on the northern side of
the street are tall, narrow structures of a colonial design, fronted by a wide
sidewalk and several tall elm trees. The southern side of the road is
occupied by the famous Miskatonic University, whose sprawling campus stretches
across several city blocks. A tall fence of wrought-iron posts surrounds the
campus, but an arched iron gate to the south always stands open, silently
inviting the curious into the brick halls of the university. Church Street
leads off to the east and west.
A small sign hangs on the shop to the north.
A large plaque is attached to the open gate to the south.
[Exits: #north east south west]
(Too weak) A local man strolls through the area casually.
Seraph flies in.
(06:43) (2967/2967hp 2295/2295mn 2468/2474mv) Level:(158 + 2%) Prompt Arkham - West Church Street
- 400 Block north east south west
Capturing Room Info
Room Info: Arkham - West Church Street - 400 Block
{
"north",
"east",
"south",
"west"
}
The eastern clouds start to get lighter.
(07:00) (2967/2967hp 2295/2295mn 2474/2474mv) Level:(158 + 2%)
Wod