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(mapping script) SlothMUD Mapper

Posted: Tue Oct 21, 2014 4:43 am
by Akaya
I created a mapping script for use in SlothMUD (slothmud.org:6101).

Utilizes MSDP info. You'll want to request this info with the sendMSDP() function.

MAPPING ON will enable mapping mode.

MAP START will create the first room.
SlothMUDMapperv3.trigger.xml
(13.76 KiB) Downloaded 1089 times
Enjoy!

Re: (mapping script) SlothMUD Mapper

Posted: Wed Oct 22, 2014 11:49 pm
by SlySven
Must confess I created a character (with this moniker) for SlothMud a while ago but haven't made any headway in mapping it so far - are you intending to share the map you make?

Re: (mapping script) SlothMUD Mapper

Posted: Thu Oct 23, 2014 7:51 am
by Vadi
Don't need to use the exitmap map now - 3.0 direction functions accept all sorts of ways expressing direction. The docs have been updated to mention that.

Re: (mapping script) SlothMUD Mapper

Posted: Thu Oct 23, 2014 8:29 pm
by Akaya
SlySven wrote:Must confess I created a character (with this moniker) for SlothMud a while ago but haven't made any headway in mapping it so far - are you intending to share the map you make?
I haven't had a chance to map too many areas myself. I'll get the major cities done and post them here.
Vadi wrote:Don't need to use the exitmap map now - 3.0 direction functions accept all sorts of ways expressing direction. The docs have been updated to mention that.
Ah, I see. I'll update it to use this. Thank you.

Re: (mapping script) SlothMUD Mapper

Posted: Mon Oct 27, 2014 3:02 am
by Akaya
Here's a map I have started. UNZIP it! Then install the contained .dat file using the Mudlet UI. Settings > Mapper tab > Pick map file

I was able to map Newbatia (the town you usually start in), and the major cities of Bal Harbour, Aisholm Town, Thassalus, and, I believe, The Island.

That should give a good start on things. If mapping mode is enabled with MAPPING ON, it should auto-map as you walk around.
SlothMUDMap.zip
(30.19 KiB) Downloaded 698 times

Re: (mapping script) SlothMUD Mapper

Posted: Wed Apr 20, 2016 11:06 pm
by hagfelsh
Hello I'm completely new to mudlet.... I've managed to install it and found your sloth script & added that to packages. I'm not entirely sure on how to activate and use your plugin though... where do I enter the commands or strings to invoke the script?