Lusternia - LEAP
Lusternia - LEAP
Any chance LEAP could be added to mapper, to be toggled true/false, enabling the automatic LEAPing over obstacles during autowalking (GOTO)?
Re: Lusternia - LEAP
Not on my roadmap, but if anyone wants to add that, I'll merge the code in.
Re: Lusternia - LEAP
I will collect trigger lines for this as I encounter obstacles, if anyone does decide to code it in.