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Wilderness Map
Posted: Mon Jan 21, 2013 4:42 am
by Akaya
Has anyone had any luck capturing the wilderness map in Achaea?
I've seen and heard of people doing this but haven't had 100% success myself.
Any tips or examples would be most appreciated!
Re: Wilderness Map
Posted: Mon Jan 21, 2013 6:59 pm
by chris
Why's it difficult to capture?
Re: Wilderness Map
Posted: Mon Feb 04, 2013 8:22 pm
by Akaya
Right now I have a color trigger for the room name that opens a gate to capture everything.
The gate closes with another color trigger for the room description.
When sent to a miniConsole, I get the following:
Is there a better way to do this? I don't want it to include the room description.
Re: Wilderness Map
Posted: Mon Feb 04, 2013 9:09 pm
by Heiko
Put the room description gate closer before the capture triggers
Re: Wilderness Map
Posted: Tue Feb 05, 2013 10:01 am
by Akaya
Ah... clever. Thank you.
Works perfectly now. I open the gate on gmcp.Room.Info and close it with a color trigger for the room description.
Re: Wilderness Map
Posted: Tue Feb 05, 2013 8:09 pm
by Akaya
I plan on touching it up in the near future so it can be added to this forum:
http://youtu.be/eDzszoRaRzQ
Thanks again!