All and any discussion and development of the Mudlet Mapper.
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- Joined: Wed Mar 11, 2009 6:26 pm
Well, that's a different topic though. Currently, there are no merge functions and we have to discuss what is needed and how to best deal with it. I suggest that we use a new thread for this question. My current position on merging maps is that I just call a Lua function mergeMap() and the actual merging is handled entirely by Lua scripts.
- Posts: 42
- Joined: Tue Feb 22, 2011 12:03 pm
just wanted to say that such a merge shouldn't be based on starting coords. since some muds can be entered at different points in the world and then maps could have different coords.
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- Joined: Sun Aug 01, 2010 10:54 pm
- Location: Middle Earth
Lua should be able to handle this without a problem.... (logic may get a bit squirrelly and the behavior may be best if written to be mud specific)