L4D2 Linux From 6 to 300 FPS in OpenGL*

A category for whatever! Can be Mudlet-related or offtopic.
Post Reply
User avatar
Vadi
Posts: 5041
Joined: Sat Mar 14, 2009 3:13 pm

L4D2 Linux From 6 to 300 FPS in OpenGL*

Post by Vadi »

* or How We Learned to Stop Worrying and Love OpenGL

Useful and practical presentation from Valve at SIGGRAPH 2012. See slides here.

User avatar
Calixa
Posts: 25
Joined: Sat Nov 20, 2010 5:51 pm
Location: Lusternia

Re: L4D2 Linux From 6 to 300 FPS in OpenGL*

Post by Calixa »

I like where this is going :D

User avatar
demonnic
Posts: 886
Joined: Sat Dec 05, 2009 3:19 pm

Re: L4D2 Linux From 6 to 300 FPS in OpenGL*

Post by demonnic »

I hadn't realize they'd essentially written a D3D9 -> OpenGL compatibility layer (which is what it sounds like they've done from reading those slides).

This is high up on the list of things which do not suck.

Post Reply