L4D2 Linux From 6 to 300 FPS in OpenGL*

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Vadi
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L4D2 Linux From 6 to 300 FPS in OpenGL*

Post by Vadi »

* or How We Learned to Stop Worrying and Love OpenGL

Useful and practical presentation from Valve at SIGGRAPH 2012. See slides here.

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Calixa
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Re: L4D2 Linux From 6 to 300 FPS in OpenGL*

Post by Calixa »

I like where this is going :D

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demonnic
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Re: L4D2 Linux From 6 to 300 FPS in OpenGL*

Post by demonnic »

I hadn't realize they'd essentially written a D3D9 -> OpenGL compatibility layer (which is what it sounds like they've done from reading those slides).

This is high up on the list of things which do not suck.

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