GMCP

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Darmir
Posts: 226
Joined: Sun May 01, 2011 6:51 pm
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Re: GMCP

Post by Darmir »

tsuujin wrote:
Vadi wrote:Nice script! We could use with a 'like' button on the forums...
Thanks! It's one of my better utility scripts, I think. Really pulled it together with the database integration.
Any chance you can share it with others. :)

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Vadi
Posts: 5035
Joined: Sat Mar 14, 2009 3:13 pm

Re: GMCP

Post by Vadi »

I think what he put up was way more than enough, take time to learn from it - that'll be more productive than pasting something in and hoping it works.

Darmir
Posts: 226
Joined: Sun May 01, 2011 6:51 pm
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Re: GMCP

Post by Darmir »

Vadi wrote:I think what he put up was way more than enough, take time to learn from it - that'll be more productive than pasting something in and hoping it works.
Yeah. I know I was just hoping. ;)

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tsuujin
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Re: GMCP

Post by tsuujin »

My system isn't really ready for public usage. I'll release it someday, as that was my intention all along, but I need to do a lot of documenting and code in a bunch of end user functions to keep the user from having to think about what's happening in the background.

Daunting task, this system is stupidly complex in the back end. I designed it to totally abstract everything from the game, meaning you can "plug and play" with any mud out there.

Caelic
Posts: 65
Joined: Sun Nov 20, 2011 4:52 am

Re: GMCP

Post by Caelic »

That sounds pretty awesome Tsuujin.

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