New to Mudlet, needing help!
Posted: Thu Aug 12, 2010 2:01 pm
Okay, here it is. I use to play Aetolia on zmud all the time, it was fantastic. I figured it was the best Client out there for playing IRE games and didn't know any wiser.
A friend of mine mentioned Mudlet to me and how fast it was working for them, being the skeptic I am, I didn't believe them. So I downloaded Mudlet and started playing(Without a system built >.<) and I was amazed at how fast it was receiving the out put from Aetolia and transferring my commands back.
Now I've run into a problem, I don't know how to code in Mudlet. I've got a basic system made with a Table for curing... And thats about it.
I want to be able to have all my 'tells' and 'citytells' to pop up in a window so I don't miss it during Raids and the like. I would also like to capture something from my prompt(In this case whether I'm 'prone' or not.) That is in <csdbp|eb> that and transfer it to the system smoothly enough so that it knows that if the 'P' shows up then I'm prone and to attempt to stand if I am able to.
I'd also like an extra window for my map so that I can keep tabs on it without having to type 'MAP' every few seconds while walking around.
Lastly, but not leastly, I'd like to make my Mudlet screen look fancier... Buttons, skins the whole nine yards.
So all in all... How would I go about doing any of this?
A friend of mine mentioned Mudlet to me and how fast it was working for them, being the skeptic I am, I didn't believe them. So I downloaded Mudlet and started playing(Without a system built >.<) and I was amazed at how fast it was receiving the out put from Aetolia and transferring my commands back.
Now I've run into a problem, I don't know how to code in Mudlet. I've got a basic system made with a Table for curing... And thats about it.
I want to be able to have all my 'tells' and 'citytells' to pop up in a window so I don't miss it during Raids and the like. I would also like to capture something from my prompt(In this case whether I'm 'prone' or not.) That is in <csdbp|eb> that and transfer it to the system smoothly enough so that it knows that if the 'P' shows up then I'm prone and to attempt to stand if I am able to.
I'd also like an extra window for my map so that I can keep tabs on it without having to type 'MAP' every few seconds while walking around.
Lastly, but not leastly, I'd like to make my Mudlet screen look fancier... Buttons, skins the whole nine yards.
So all in all... How would I go about doing any of this?