Search found 47 matches
- Sat Oct 22, 2016 4:16 pm
- Forum: Mudlet Development
- Topic: Messing with userwindows
- Replies: 26
- Views: 12896
Re: Messing with userwindows
So, I saw you mention something about pushing out another preview in 3 weeks or so. I know that you're focusing on bug-fixes and the like, but I'm fairly certain getMousePosition() couldn't create any bugs(since it doesn't really touch anything outside of the function itself), adding it is a matter ...
- Sat Oct 15, 2016 7:35 pm
- Forum: Mudlet Development
- Topic: Messing with userwindows
- Replies: 26
- Views: 12896
Re: Messing with userwindows
@SlySven I only added the getMousePosition function via source, the rest was a script in mudlet that drew a label and toggled the image-moving timer on click. No clue where Map Labels even are in the code? I've personally never really used the mapper much, generally staying away from images in my GU...
- Sat Oct 15, 2016 1:16 am
- Forum: Mudlet Development
- Topic: Messing with userwindows
- Replies: 26
- Views: 12896
Re: Messing with userwindows
So, since ultimately my point was making my labels dragable in some manner, I decided to try and make the change that I thought would make this possible with the least amount of messing around in the code. About 6 lines of code later, I have a working getMousePosition function added to Mudlet that r...
- Fri Oct 14, 2016 11:46 pm
- Forum: Mudlet Development
- Topic: Messing with userwindows
- Replies: 26
- Views: 12896
Re: Messing with userwindows
Well, at this point it's more about the small things that would get Userwindows to a point where they were functional enough that I think people would actually use them. There is a little bit of simple functionality needed that would get it to the level that I would use it for at least a few things:...
- Mon Oct 10, 2016 9:07 am
- Forum: Mudlet Development
- Topic: Messing with userwindows
- Replies: 26
- Views: 12896
Messing with userwindows
Due to someone asking what options they had for dragable labels and the like, I started looking around at the code for userwindows to see how much work it would take to get support for moving and resizing userwindows added. Seems like a surprisingly small amount of work, so I'll probably poke around...
- Mon Oct 10, 2016 8:51 am
- Forum: Mudlet Development
- Topic: Deleted script body?
- Replies: 10
- Views: 7399
Re: Deleted script body?
I've seen this same thing occur a few times as well recently. Since I was running off a version I'd compiled with a handful of changes, I was worried it was something I had done. Glad to see that's not the case I guess? I'm almost positive it is related to searching scripts, as it hasn't happened in...
- Sun Aug 14, 2016 7:16 pm
- Forum: Mudlet Development
- Topic: Mudlet and TTS/ Speech readers?
- Replies: 11
- Views: 7612
Re: Mudlet and TTS/ Speech readers?
Coming from Imperian, we have many players that are sight-impaired. Hell, our single greatest combatant plays using nothing but a screen reader for feedback. He uses MUSH however, because he is partial to Python, and partly because (from what I understand) Mudlet isn't as friendly on screenreaders a...
- Wed May 18, 2016 2:23 am
- Forum: Mudlet Development
- Topic: Small Mudlet Mod Questions
- Replies: 4
- Views: 3856
Re: Small Mudlet Mod Questions
I feel like I remember seeing somewhere the reasoning behind the scrollTo function not being exposed to scripts. Am I mistaken? If nobody knows, I can just add it in a custom compiled Mudlet and play around to see if anything breaks.
- Mon Apr 25, 2016 8:27 pm
- Forum: Mudlet Development
- Topic: Small Mudlet Mod Questions
- Replies: 4
- Views: 3856
Re: Small Mudlet Mod Questions
Gotcha. Another thing I'm unsure about. I see there's an array of booleans associated with each Y line in the buffer, called "dirty". It is being defined by TBuffer at TBuffer.h#L135 , and is written to in both TBuffer and TTextEdit, but I don't see any place that it is being read, rather ...
- Mon Apr 25, 2016 6:58 am
- Forum: Mudlet Development
- Topic: Small Mudlet Mod Questions
- Replies: 4
- Views: 3856
Small Mudlet Mod Questions
Just gonna consolidate any questions I have while messing with Mudlet's code here, so I'm not starting a new thread every time I try something new. I see the QPoint mP_aussen being defined in the code in TTextEdit.h and TTextEdit.cpp. I don't see it ever being referenced though. Is it just a useless...