Search found 405 matches

by Caled
Fri May 08, 2009 10:47 am
Forum: General Forum
Topic: 2x bug: events only fire on new line and not in order
Replies: 4
Views: 6428

Re: 2x bug: events only fire on new line and not in order

Ah, I see. I was only calling it from an alias for a test scenario, though I suppose you might be right when you say that it may be useful to be able to do so. I would actually expect any scripts called before the event is raised, to be run to completion. In the case of multiple triggers being fired...
by Caled
Fri May 08, 2009 8:55 am
Forum: General Forum
Topic: 2x bug: events only fire on new line and not in order
Replies: 4
Views: 6428

2x bug: events only fire on new line and not in order

I have two bugs to report here. Firstly, event functions only appear to be run upon the first new line arriving from the mud after the event has been raised. This is demonstrated in the test script, though the test script was designed to test for a different behaviour. Secondly, event handler functi...
by Caled
Thu May 07, 2009 1:55 am
Forum: Help Forum
Topic: trigger advice: 'OR' type or individual triggers?
Replies: 4
Views: 5217

Re: trigger advice: 'OR' type or individual triggers?

I did that with a bunch of channel cap trigger lines (though I could have used regex to match them all with a single pattern.) I noticed something odd though. When I add a new trigger pattern to the list, it doesn't actually start firing until I enable and disable a different trigger. I plan to look...
by Caled
Wed May 06, 2009 9:03 am
Forum: General Forum
Topic: mini consoles - comments and a potential bug
Replies: 3
Views: 6427

Re: mini consoles - comments and a potential bug

Thanks for the help. By the way:
mudletcreenshot.PNG
mudletcreenshot.PNG (186.07 KiB) Viewed 6449 times
Getting there, next one for me to figure out is the labels.
by Caled
Wed May 06, 2009 6:14 am
Forum: General Forum
Topic: mini consoles - comments and a potential bug
Replies: 3
Views: 6427

mini consoles - comments and a potential bug

I like them a lot. I'm finding it a little tricky to resize them once created though. I used the following to create a miniconsole: createMiniConsole("chancap",0,50,800,150) setBackgroundColor("chancap",0,0,0,100); setWindowWrap("chancap", 70); setTextFormat("chanc...
by Caled
Tue May 05, 2009 10:47 am
Forum: Help Forum
Topic: Trigger issues with RegExp
Replies: 4
Views: 5431

Re: Trigger issues with RegExp

No, I don't think they did. That field doesn't necessarily show what the existing pattern is if that pattern is not selected. Its just showing what the next pattern will be if nothing is selected. Each trig type shows as a different colour pattern in the list. I checked and regex trig types show as ...
by Caled
Tue May 05, 2009 8:59 am
Forum: General Forum
Topic: potential bug or intended: "activate" option in script edito
Replies: 1
Views: 4209

potential bug or intended: "activate" option in script edito

Am I supposed to be able to de-activate non-trigger script objects? They are all created as 'activated' by default, though upon saving these objects (keys, actions, aliases, scripts etc) for the first time, the little tip shows up explaining that it is saved and I may now activate it by clicking 'ac...
by Caled
Tue May 05, 2009 8:15 am
Forum: General Forum
Topic: bug: buttons in script editor
Replies: 1
Views: 4276

bug: buttons in script editor

When In the script editor, clicking on on "action" displays a misaligned script editor. The field displaying the action script items is sized far too narrowly, but attempting to resize this with the mouse fails. If I then click on any other object type on the menu bar (triggers, timers, al...
by Caled
Mon May 04, 2009 12:51 pm
Forum: Mudlet Development
Topic: new guikit features for scripters
Replies: 3
Views: 5606

Re: new guikit features for scripters

You sir, are a gentleman and a scholar. Well done with all that, sounds great.
by Caled
Mon May 04, 2009 6:34 am
Forum: Mudlet Development
Topic: new guikit features for scripters
Replies: 3
Views: 5606

Re: new guikit features for scripters

I have to admit, I don't really understand what feature we're being shown here. That big red warning is nice though, if that's part of what is being shown off. I also like the way stuff can be displayed as though it is in a separate column, but I don't think that's new, its similar to whats done wit...