Search found 34 matches
- Sat May 15, 2010 7:47 am
- Forum: Help Forum
- Topic: Alias and Targeting in Achaea
- Replies: 25
- Views: 13408
Re: Alias and Targeting in Achaea
Thank you for the help and the explanation, the way you described the functions of each part made it easy to understand. If I have anymore questions I'll be sure to ask if you're willing to answer.
- Fri May 14, 2010 12:53 pm
- Forum: Help Forum
- Topic: Alias and Targeting in Achaea
- Replies: 25
- Views: 13408
Re: Alias and Targeting in Achaea
Thank you. Would you mind explaining how that works? Just so I can understand for future aliases should I have to do something similar.
Also, how would I add pommelstrike to that so that it goes off first and then the strike to sternum?
The command is Pommelstrike <adventurer>.
Also, how would I add pommelstrike to that so that it goes off first and then the strike to sternum?
The command is Pommelstrike <adventurer>.
- Fri May 14, 2010 6:42 am
- Forum: Help Forum
- Topic: Alias and Targeting in Achaea
- Replies: 25
- Views: 13408
Alias and Targeting in Achaea
I'm trying to make a certain Blademaster skill in Strike work right.
It requires that you enter:
Strike <adventurer> sternum
How do I make an alias that puts in strike the target and then the sternum to put it all together and pull off the move in an alias?
It requires that you enter:
Strike <adventurer> sternum
How do I make an alias that puts in strike the target and then the sternum to put it all together and pull off the move in an alias?
- Fri May 14, 2010 5:40 am
- Forum: Scripts & Packages
- Topic: Achaea Fancy GUI 1.0
- Replies: 146
- Views: 122384
Re: Achaea Fancy GUI 0.6
It doesn't seem as if the XP bar works. Any clue what might be causing that or how to fix it?