Search found 65 matches
- Tue Jan 26, 2010 5:29 pm
- Forum: Help Forum
- Topic: Auto sipper for Achaea does not work
- Replies: 14
- Views: 10260
Re: Auto sipper for Achaea does not work
So wait... you got Lua code and changed it to some other client's notation? Tell me what I'm seeing here.
- Tue Jan 26, 2010 5:28 pm
- Forum: Scripts & Packages
- Topic: ATCP demo scripts
- Replies: 60
- Views: 54828
Re: ATCP demo scripts
I assume this is for Imperian? Because Aetolia doesn't display ATCP.
- Mon Jan 25, 2010 6:11 pm
- Forum: General Forum
- Topic: The Mudlet Crucible
- Replies: 26
- Views: 39878
Re: The Mudlet Crucible
What you mentioned is actually pretty great. I need to build balance timers into my system because these stupid goblins keep giving me blackout and my autobasher turns off. >.<
- Mon Jan 25, 2010 6:06 pm
- Forum: Mudlet Development
- Topic: Mudlet Mapper
- Replies: 139
- Views: 152904
Re: Mudlet Mapper
I'm missing exits (up/down/in/out?) and also it might be a bit difficult on the eyes if you have several levels of elevation, but I thought it came out nice. My inspiration was Stonesense, a program that hooks into a known game called Dwarf Fortress and gives it some nice graphics. :D http://farm3.s...
- Mon Jan 25, 2010 6:48 am
- Forum: Mudlet Development
- Topic: Mudlet Mapper
- Replies: 139
- Views: 152904
- Sat Jan 23, 2010 12:03 am
- Forum: Help Forum
- Topic: Problems related to the MUD Lithmeria
- Replies: 4
- Views: 3850
Re: Problems related to the MUD Lithmeria
I went there.The MUD you play... great promise or plain crap?
- Thu Jan 21, 2010 4:48 pm
- Forum: General Forum
- Topic: Q to notebook users.
- Replies: 4
- Views: 5462
Re: Q to notebook users.
I move with both NSEW and by holding down my Fn key and using the little ghetto numpad.
- Sun Jan 17, 2010 5:58 am
- Forum: Help Forum
- Topic: No multiline triggers, despite wrap width = 0
- Replies: 1
- Views: 2565
No multiline triggers, despite wrap width = 0
Pretty much as the title says. I have, for instance, this trigger: A goblin is pulling a cart filled with cut blocks of stones here. Set to "exact match." The trigger is meant to highlight the string above in red for a bashing system. However, this only ever works if the string appears all...
- Sun Jan 17, 2010 5:52 am
- Forum: Help Forum
- Topic: Prompt echo not working correctly.
- Replies: 14
- Views: 9985
Re: Prompt echo not working correctly.
If for some reason you need the entire list and don't mind overlap on color_table, here you go. I called them a_color because it stands for "aetolia_color." a_darkred = {128, 0, 0}, a_darkgreen = {0, 179, 0}, a_brown = {128, 128, 0}, a_darkblue = {0, 0, 128}, a_darkmagenta = {128, 0, 128},...
- Sat Jan 16, 2010 5:05 am
- Forum: Help Forum
- Topic: Prompt echo not working correctly.
- Replies: 14
- Views: 9985
Re: Prompt echo not working correctly.
The names aren't the same but a lot of standard colors are in the color_table. In Mudlet we call lime "green."